Ritournelles & Mosaïques est mon nouveau double album !
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Printemps Permanent
Year of Composition: 2022
Duration: 03:53
Instrumentation: Double basses, acoustic guitars, percussion, video
Released: Cantaloupe Music 2022
Printemps Permanent ("Permanent Spring" in French) uses a large collection of audio samples from my instruments in a sort of impossible and utopian digital version of myself. The piece was composed with a home-made arpeggiator generating irrational rhythms and created in Max, using a large collection of audiovisual samples from my instruments. The videos were generated in real time and organized in a three-dimensional space with a particle system by artist Claudio Cavallari.
Conception, composition, performance, recording, mixing, and video: Florent Ghys
Mastering by Jessica Thompson
3D Video Effects: Claudio Cavallari
Executive Producers: Michael Gordon, David Lang, Kenny Savelson and Julia Wolfe.
Hana
Year of Composition: 2022
Duration: 04:35
Instrumentation: Double basses, sarangis, celli, percussion, voices, video
Released: Cantaloupe Music 2022
Hana is a tribute to the piece of the same name by the artists Asa-Chang and Junray. The text comes from a Japanese poem called "Hana" which means flower in Japanese. Just as Asa-Chang and Junray's piece dissects the poem into individual syllables, this piece uses a Max patch that allows each syllable to be sequenced and repeated in various ways. The poem was translated into English using online translators and re-arranged freely. The recorded voices are by my friends, roommates, and colleagues, Anna Pidgorna and Pascal Le Boeuf.
Conception, composition, performance, recording, mixing, and video: Florent Ghys
Mastering by Jessica Thompson.
Executive Producers: Michael Gordon, David Lang, Kenny Savelson and Julia Wolfe
Game
Year of Composition: 2016
Duration: 02:20
Instrumentation: Cello, electronics, video
Released: New Amsterdam Records 2017
Game is the first movement of a 6-movement piece called "Petits Artéfacts" composed for cellist Nick Photinos. Each of the 6 movement/miniature in explores relationships between a solo cellist and moving images. Game uses a video of the early video game "Pong" as well as 8-bit sounds for 1980s video games.
Conception, composition, video: Florent Ghys
Producer: Doug Perkins
Engineer/Mixing/Post-Mastering: Patrick Burns
Mastering: Joel Gordon